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Latest posts
Orazaka, from one Mac to anywhere: making a project portable
At first, Orazaka only ran on my laptop. How it became services, containers, model routing in a database and GPUs rented by the hour, the options weighed at each step, and what stays hard.
Building Orazaka
How many accounts and keys does a one-person software company need?
Twelve services, more than 80 secrets, and a few mistakes that taught me how to keep them. How I keep them out of code and chats, and what I automate around them with agents and CI.
Building Krizaka
Krizaka UI: one kit for the web, mobile and the Mac, and what it really changes
156 web components, 79 native, 112 on the Mac, 22 manifests depending on it. What reuse buys, what one fix in the kit changes everywhere, and the limits I haven't solved.
Building Krizaka
Agentic, agnostic: getting out of vibe coding without fooling yourself
What really makes a system agentic, what an "agnostic" engine buys and what it costs, and how I went from vibe coding to agents held by rules, tests and CI.
The basics
Models that refuse, models that refuse nothing: what exists, why, and what Orazaka does
Why a hosted model says no, what "uncensored" models are, what the law and the card networks ask of whoever runs them, and how Orazaka's content policy decides.
The basics